Radio Hunter Game
Learning through investigation, narrative, experience
Details
Radio Hunter explores the history of the discovery of radiology and radioactivity through an educational digital game that integrates investigative narrative, structured challenges and tangential learning. The progression of the game connects historical milestones and scientific concepts within an interactive experience.
The pedagogical proposal incorporates scientific content into the investigative dynamics of the game. Historical concepts and the foundations of these discoveries become understood through the actions, choices and discoveries made by the player throughout the challenges and interactions proposed.
1. Foundation
The playful dimension in Radio Hunter is not limited to recreation, but to the organization of a game structure in which the player establishes relationships between narrative, investigation and scientific content. As observed by Pavan (2006), games encourage engagement and the spontaneous discovery of conceptual relationships, elements that are central to the project's proposal.
2. Progression
In Radio Hunter, the player assumes the role of a detective immersed in an investigative narrative that crosses the timeline of discoveries related to X-rays and radioactivity. Each solved puzzle represents a conceptual advancement, connecting historical events, scientific figures and the principles behind these discoveries.
3. Experience
The proposed experience articulates exploration of environments, challenge solving and narrative progression as mechanisms for mediating learning. Scientific knowledge is not presented in an expository way, but incorporated into the dynamics of the game, encouraging contextualized understanding and critical thinking.
Educational Structure
Discover the educational foundations, design choices and structural organization that support Radio Hunter as a learning experience.
Developed Projects
It is not in the result. It is not in the speech.
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